A Medieval Guard Tower modeled in Maya and textured with Substance Painter.
Guard Tower Poly Count is around 40,000 counting the rocks and all of the detail added.
*** I used Unreal 4 Character model for reference on the scale ***
Every detail on the guard tower was sculpted using Zbrush 4R7.
Terrain done with World Machine.
Trees were done with SpeedTree.
Thank you for taking a look at my work and I hope you like it, any questions or critiques are welcome :).