I had the chance to work on Call of Duty: Black Ops 6 as a Senior Environment Artist, contributing to the campaign missions “Separation Anxiety” and “Most Wanted.”
For Separation Anxiety, I worked on terrain development, interior redesigns, and set dressing across multiple sections of the mission using pre-existing content along with custom made content. On Most Wanted, I provided architectural and set dressing support to help refine the overall environment and visual composition.
It was an amazing experience working alongside such a talented team of artists at Raven Software, as well as our partner studios across the Call of Duty family, who all brought incredible creativity and skill to this project.