Rogue Company - Environments - The Arena Map

Worked on the environment team Of Rogue Company.

For the Arena map I was in charge mostly of architecture in the main two rooms inside the arena, the champions club lobby and lounge. from graybox to completion.

also aided with additional modeling needs for props using trim sheets and set dressing around the map.

The map consisted of amazing artists that got together to put this amazing map out there:

Map lead:

Environment Team:

Materials and Textures:


Concept Art:


Art Director: